I'm sure others have already given excellent advice on this but thought I'd throw in a comment as well. I think giving out a set of verses to memorize ahead of time is a great idea. Also, you will need to judge how well your group is/can be doing with memorizing. Some are simply better at it than others. Depending on the abilities of your group you will want to decide if they must memorize word for word the scripture and recite it with no errors or will you allow a few mistakes. Do they get one try to state the scripture accurately enough or do you give them a second chance to go back and read the scripture again. My advice is to err on the side of grace at first and allow a good deal of leeway. Then, as your group becomes more proficient, tightening up the requirements. You might even need to make different kinds of allowances for different players. I had a group that had one person who could memorize a scripture after one or two tries and others who struggled after ten. I began to expect more from those who could handle it. Eric's two bits :) On Friday, February 06, 1998 11:30 AM, Jakup Michaelsen [SMTP:elrond@...] wrote: > Greetings. > Been a while since I've had time to do some e-mailing. > My group and I are going to start playing DR next Friday. We'll meet > tonight for some instructions and creating characters. > This is my first go at RPGs, and I'll be AM'ing. Anyway, I have a question: > Should my players learn any WordRunes before LRT? And how do I get them > started memorizing? > Gotta go now, see you! > Jakup > > PS How about a new DC: Vampires! Their sin-enchantment could be sexual > imorality...? Just a suggestion. > > -- > To unsubscribe, send ANY message to <dragonraid-unsubscribe@...>