I think it is of utmost importance to look at what Focus on the Family's
point was. People are funny in that they never are happy with where they
are. A good economy creates Gen. X-ers who are as bleak a sight as any in
this nation's history. And the depression brought forth the golden
age-people, as you've already mentioned. When we're comfortable, we make
hideous movies about death and decay because we are comfortable in who we
are, so we feel strong enough to dabble in something like that. When our
worlds are crashing in on us, we paint away our horrible lives with dreams
of riches and comfortability. The man who sees no hope turns to alcohol or
drugs to escape it all. Therein lies the difference between media's role in
society and the LightRaiders' roles.
We cannot paint away a horrible world by thinking of happy-thoughts"
...thinking the bad things will go away. In all reality, the evil in this
world needs to be met head-on. Isogesis perhaps, but I think James would
refer to us as "double-minded" persons, unstable in all we do...or that (and
far more theologically-accurate) we decieve ourselves and the truth is not
in us. You see, no matter how "good" things seem to be, the innevitable
truth is that Jesus will return, and unfortunately, not for everyone. I
once heard a sermon where the preacher mentioned that 98% or so of
professing Christians don't believe in a literal Hell. It's not that they
don't say there is such a place; it's that if we really and truly believed
in what it really is, we'd be far more aggressive in our evangelistic
approach to the world. Perhaps I've digressed from the original subject,
but it is something we need to understand: Whether the
media/president/preachers of this world tell us everything is ok or not, our
responsibility as LRs remains: overcome the enemy and set the captives
free.
If I'm off-base, let me know. I don't wanna start preachin'! lol.
Thanks for your time.
-n8-
I was listening to Focus on the Family this week and heard a series of good
messages on the media. You may have heard them too. One of the points he
made, really struck me. He [Michael Medvek (sp?)] pointed out that one of
the big differences between movies in the golden age and today were the
worlds they described. Today we have things pretty good (at least the
economy is so good that we can overlook a president that makes a mockery of
his office and the destruction of all our values by society), yet our movies
paint a bleak world where violence reigns. The golden age of movies was
during the depression years. Society was bleak, but Fred Astaire and Ginger
Rogers danced away on polished marble floors. The thing that made so many
golden age movies beautiful was that they painted a world better than their
own.
Ok, how does this apply to rpgs? Can we create or AM/GM a Judeo-Christian
worldview for a world that is better than our own? Should we? How could we
do it?
Brian Byars
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