[dragonraid] RE: [DragonRaid] Re: Critical Hit chart

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From: sbrown <sbrown@...>
Date: Fri, 19 Nov 1999 11:29:35 -0500
Hello.
       A couple questions:
       How will this new chart work?  I don't quite understand.
       Why is the head so hard to hit?  The head is not a small part of the 
body, and is at eye level, as opposed to, say, the hand.
                                                      steve brown
                                                      S.D.G.
>===== Original Message From dragonraid@... =====
>If we view this as a pseudo-Difficulty Level chart, then the easiest thing
>to hit would be at DL 1, the hardest at DL 10.  I think that it would be
>most difficult to hit an opponent's back, since they are usually facing
>you.  So:
>
>1) Leg
>
>2) Abdomen
>
>3) Chest
>
>4) Arm
>
>5) Foot
>
>6) Hand
>
>7) Groin
>
>8) Neck
>
>9) Head
>
>10) Back
>
>Now, using this chart does not mean that you must pass a DL 6 to hit
>a hand.  This is the Critical Hit Result chart, so once a Critical hit is
>made, roll the StarLot to see which one of these items is hit.
>
>Of course, we could change this to incorporate the Bell Curve so:
>
>1) Back
>
>2) Groin
>
>3) Foot
>
>4) Chest
>
>5) Abdomen
>
>6) Leg
>
>7) Arm
>
>8) Hand
>
>9) Neck
>
>10) Head
>
>So, when you roll the StarLot, you will be more likely to get a less vital
>or less difficult hit.
>
>One suggestion was a Critical Miss; that should be taken care of
>before getting to this chart since a Miss is not a Hit.  So, if you are
>using Critical Hits and you roll a 1, you make a Critical Miss.
>Someone has a chart for that.  Rolling a 10 puts you on this chart and
>you roll again to see what gets hit.  Using the damage descriptions
>from the original Critical Hit chart, another roll or two determines
>specific damage.  Follow me?
>
>Joe
>
>--
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----------------------------------------------------------------------
							steve brown
							S.D.G.