[dragonraid] Re: [DragonRaid] Re: Battle Ability....question

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From: "David L. Milner" <papabeardm@...>
Date: Tue, 27 Feb 2001 15:56:39 -0700
Dear ones,

	I think that Kevin's question speaks to more than just DR:  It speaks to
a great extent to the church today.  We have new believers who do not
really know "the ropes" yet, and who need it to be kept simple.  Then we
have those who either have been with it for awhile, or those who need
indepth answers, and want and need more depth and complexity.  For many
churches, this is a serious problem.  You either bore some people or
leave others in the dust.  That seems to be the problem here.

	Fortunately, there is a (relatively) simple solution for the problem in
DR, and maybe someone would want to develop it.  Just as D&D has regular
and Advanced versions, we could do that as well.  DR2Ed and Advanced
DR2ED.  One specifically for new gamers and one for experienced gamers
with more detail, more complexity. 

	Unfortunately, those who are developing DR2ED are pretty well tied up in
that.  It may fall to others to develop the other, in conjunction with
the folks doing DR2ED.  Or, you could just let the AM handle it with
house rules.  You do see what I mean.

	Just a suggestion from the Aged One.
	
	Also, did I miss something, or was not the purpose of the Wood Sprites
to aggravate LR's, but to do them damage took more energy than it was
worth?  They may not have much battle ability, but they are maneuverable
beyond belief and quick as lightning.  If you do hit one, it's probably
by accident.  And they can't do a lot of damage anyhow.  It seems to me
that they are there to illustrate that some things are just better
ignored.  Wear yourself out fighting Wood Sprites, and what happens when
you meet a band of mound orcs or a troll?  I was under the impression
that the Wood Sprites were designed to teach us how to choose our
battles.  Comments?

In the OLMN,
Dariel the Aged
aka Dave Milner