Hello. I like it Joe,but...who said there was any problem with the original system? I may be a glutton for punishment, but I think it is very easy, as well as realistic. I agree with Arthur's post whole-heartedly. >===== Original Message From Joseph K Revesz <joerevesz@...> ===== >Okay, > >This is about as simple as I can get it. These rules are only meant to >get someone started with minimal preparation or a one-shot adventure to >introduce someone to the system. They wouldn't be very good for a long >term campaign since there is no way to grow in skills and abilities >unless you would want to divert MUs from the Character Strengths. I >would suppose that 20 MUs of Love, for instance, could raise your >Merciful Compassion by one point. > >Use the original rules with this procedure, including the d5 and d10 >damage for weapons. > >Joe > >DragonRaid Ultra-Lite Character Generation >============================== >Character Strengths > >Roll 1d5+2 for each > >LO >JO >PE >PA >KI >GO >FA >GE >SC > >******* >Physical Attributes > >PV = (LO+JO+PE+PA+KI+GO+FA+GE+SC+ST)/2 > >Roll d10 for each > >AG >ST > >******* > >Spiritual Armor > >SS = 1 to start > >SF = (LO+JO+PE+PA+KI+GO+FA+GE+SC)/9 > >Roll 1d5+2 for each > >BGP >BR >BT >HS > >******** > >Character Abilities > >Roll 1d5+2 for each > >CO >EN >FO (Forgive Others) >HO >KN >LIS >QM >VIS >WIS > >******* > >Defensive Abilities > >Roll 1d5+2 for each > >EE >RFI >RT > >******* > >Optional Character Abilities > >Choose 3 and roll 1d5+2 for each > >BO (Boating) >BWS >CL >CA >HE >MC >PHF (Persuade Hostile Foe) >RME >SA (Sailing) >SE >TL >TE >WM > >******* > >Weapon Skills > >Solo Battle = -(SS) > >Choose three and roll 1d5+2 for each > >Battle Axe >Crossbow >Dagger >Flail >Hand Axe >Hand-to-Hand >Lance >Longbow >Military Fork >Quarterstaff >Sling >Spear >Sword >War Hammer > >********* >================== > >-- >To unsubscribe, send ANY message to <dragonraid-unsubscribe@...> - steve brown S.D.G.