David Grill Watson wrote: > I think that 1 SCR per team is a TERRIBLE idea. This will only lead to > jealousy and resentment from the other players. First of all, so we're clear - no one's saying there should only be one person with ANY Role per team. Obviously, everyone on the team can have a Role; the question here is whether or not there can be more than one TYPE of Role per team (i.e., two or more BearKnights, Renewers, etc.). Now, if you're talking about jealousy and resentment between players who want to adopt the same class of SCR, then that's a different problem. But then, if players are reacting with that sort of emotion toward one another after three full adventures together, then there's a bigger problem afoot than just picking who gets to be what. By this time, they should have learned something of the essential virtues of cooperation, sacrifice and humility that are central to the game's concept. If they're so easily incited to bitterness, then there's an underlying problem, one that can't be fixed by simply changing the rules to allow anyone whatever they want. Keep in mind what SCR's really mean. They're not just Special Character Roles; to some extent, they're Roles for Special Characters. The concept as a whole should be approached as something akin to a reward for the OverLord's faithful servants. If you wanted to take it a step further (that is, if you wanted to deal with the subject, and your group was mature enough), you could even tie in a teaching about the callings of God by *assigning* an appropriate Role to each player, saying that this is the path that the OverLord has chosen for them. Now, will they be faithful to His will and fulfill their callings to the best of their ability, even if it's not one they would have chosen? (Don't miss good teaching opportunities when you have them....) Of course, that's extreme, and purely optional. But if I had players who were acting with resentment because one of their own team members was allowed something they weren't, there would have to be some sort of penalties applied - starting with not allowing those players ANY SCR's for another adventure at the least, until they had a better understanding of the game and what it's trying to teach them. SCR's are like big MU's; they should be earned, not just given out. - Scott