Mmmm, or you can have the sort of system that I used for "Drive" in my home-made SW RPG thingee.. level one a canoe, level two a small boat, level three bigger boat, etc...? -Jen >From: Joseph K Revesz <joerevesz@...> >Reply-To: dragonraid@... >To: dragonraid@... >Subject: [DragonRaid] Re: new Character Skill >Date: Wed, 27 Jun 2001 22:23:03 -0400 > >David Claridge writes: > > >I tend to agree with Jack, there is a big difference between paddling > >a > >canoe and sailing a three-mast ship, and the difficulty chart does not > >take > >into account different boat/ship types. Maybe that could be fixed by > >adjusting the degree of difficulty definitions? > >To be correct, there should be a skill for each type of boat or ship, be >that would obviously be too detailed a process. > >And, we would need a lot of Difficulty Level charts since paddling a >canoe in a tornado may be as difficult as sailing a merchantman in heavy >winds, or whatever. > >Joe > >-- >To unsubscribe, send ANY message to <dragonraid-unsubscribe@...> > _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com