[dragonraid] Re: Any thoughts on d20 system

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From: Joe K Revesz <joerevesz@...>
Date: Tue, 27 Jan 2004 11:04:18 -0800
Pastor George writes:

>  Still am looking for anyway that I can attract the D&D set to my 
> gaming night so they can learn about JESUS. Got any suggestions on 
> that?

Okay, I have three ideas for you.  First, the easiest thing to do is to
give new players pre-generated characters.  There are 10 to choose from
in the back of the AMM.  If the player decides to keep playing, he can
either generate his own character or keep using the one you gave him.

Second and third ideas - here are two simplified systems for generating
characters;


DragonRaid Lite Character Generation

This version of DR character generation retains the formula based system,
but the formulas are simpler.   So, all the calculations are still there,
but a player should be able to run through them in less than 15 minutes.

This version can be used for a campaign character since Maturity Units
still grow the Character Strengths, which in turn grow Abilities and
Skills.

==============================
Character Strengths

Roll 1d5+2 for each

LO
JO
PE
PA
KI
GO
FA
GE
SC

*******
Physical Attributes

PV = (LO+JO+PE+PA+KI+GO+FA+GE+SC+ST)/2

Roll d10 for each

AG
ST

*******

Spiritual Armor

SS = 1 to start

SF = (LO+JO+PE+PA+KI+GO+FA+GE+SC)/9

BGP = (LO+FA)/2

BR = GO

BT = (GO+FA)/2

HS = (PA+FA)/2

********

Character Abilities

CO = (FA+SC)/2

EN = (SC+ST)/2

FW (Forgive Wrongs) = (LO + PA) / 2

HO = (PA+FA)/2

KN = (FA+GO)/2

LIS = (PE+PA)/2

QM = (PA+SC)/2

VIS = (FA+PE)/2

WIS = (GO+GE)/2

*******

Defensive Abilities

EE = (PE+PA+SC)/3

RFI = (HO+CO+EN)/3

RT = (SC+HO+CO)/3

*******

Optional Character Abilities

(Choose three.)

BO (Boating) = (AG+PA+PE)/3

BWS = (SC+PA+EN)/3

CLS = (PA+SC+CO)/3

CA = (JO+KI+GE)/3

HE = (LO+GO+WIS)/3

MC = (PA+KI+GE)/3

PHF (Persuade Hostile Foe) = (KN+WIS+CO)/3

RME = (RT+GE+KI)/3

SA (Sailing) = (PA+AG+KN)/3

SE = (GO+KN+CO)/3

TL = (LO+KI+GE)/3

TE = (JO+PA+SC)/3

WM = (SC+EN+CO)/3

*******

Weapon Skills

Solo Battle = -(SS)

(Choose three.)

Battle Axe = (ST+EN)/2

Crossbow = (PA+VIS)/2

Dagger = (SC+AG)/2

Flail = (EN+HO)/2

Hand Axe = (CO+HO)/2

Hand-to-Hand = (AG+ST)/2

Lance = (CO+EN)/2

Longbow = (HO+VIS)/2

Military Fork = (SC+EN)/2

Quarterstaff = (AG+HO)/2

Sling = (SC+HO)/2

Spear = (CO+EN)/2

Sword = (AG+EN)/2

War Hammer = (SC+ST)/2

*********
*********

DragonRaid UltraLite Character Generation

This version of DR character generation does not use the formula based
system.  So, with only a few calculations, a player should be able to
build a character in less than 5 minutes.

Characters made with this system should only be used for demonstration
purposes or introductory games, not long-term campaigns.

==============================
Character Strengths

Roll 1d5+2 for each

LO
JO
PE
PA
KI
GO
FA
GE
SC

*******
Physical Attributes

PV = (LO+JO+PE+PA+KI+GO+FA+GE+SC+ST)/2

Roll d10 for each

AG
ST

*******

Spiritual Armor

SS = 1 to start

SF = (LO+JO+PE+PA+KI+GO+FA+GE+SC)/9

Roll 1d5+2 for each

BGP

BR

BT

HS

********

Character Abilities

Roll 1d5+2 for each

CO

EN

FW (Forgive Wrongs)

HO

KN

LIS

QM

VIS

WIS

*****

Defensive Abilities

EE

RFI

RT

*****

Optional Character Abilities

(Choose three.)

Roll 1d5+2 for each

BO (Boating)

BWS

CLS

CA

HE

MC

PHF (Persuade Hostile Foe)

RME

SA (Sailing)

SE

TL

TE

WM

*******

Weapon Skills

Solo Battle = (-SS)

(Choose three.)

Roll 1d5+2 for each

Battle Axe

Crossbow

Dagger

Flail

Hand Axe

Hand-to-Hand

Lance

Longbow

Military Fork

Quarterstaff

Sling

Spear

Sword

War Hammer

*********
==================

Joe