>Chris Stasny wrote: > >> > >I need some clarification >> > >> >>What is the advantage of storing graphics as color icons as opposed to >> > >PICT resources for animation? >> >> Color icons are actually a poor way to handle graphics. They can't be >> used in offscreen grafports. Pictures can. >> > >What about if it is to animate a small character for a platform game which >only has >3 cells to the animation. Is it more code or complicated to use offscreen >grafports. > >I notice most of the foxchange games use cicons. gWorlds make for smoother animation over a background. Yes, it's more complicated. Best, -STAZ ~)~ http://www.stazsoftware.com mailto:staz@... Orders: 800-348-2623 Tech: 228-255-7085 FAX: 228-255-7086