Peter Dempsey wrote: >><Finally do you know how to distort pictures, not just resize them? Joe Wilkins wrote: >I think if you use the toolbox FN InsetRect to adjust the size of a picture's >reactangle that you may be able to do what you want. I've never done >it, but IM makes it sound as if this would work. This may not be 100% what you want but Perspective Copy in FJII (its on the FB^3 disk somewhere) distorts rectangles to parallelograms. I thought this would be a great way the next DOOM game in FB^3 but while its fast its not fast enough for game animation. Tracer provides a form of graphics distortion (compiled program available from my web site http://website.lineone.net/~andy.pritchard) but in effect it is rectangular resize, masked by a polygon and "faded" (using Derek Smith's useful fade routine) - it manages some adequate distortion but it is not up to Metacreation "Goo" standards... I refer to Robert Covington (aka Robert Curves) who thinks FB^3 graphics programming in his sleep for advanced methods of graphics perversion, sorrry, "distortion" :-) Andy P On a side note, to anyone who's interested (besides me, that is) Macdoodle has now been reviewed at: http://www.atpm.com/6.06/macdoodle.shtml July MacFormat magazine 89% rating