Derek said: >'fraid not bubba. You'll have to slap around the GWorld pixels yourself >and then copybits. If it has to be really fast, you can do a lookup table >or something, especially if your pixels are a fixed depth(s). Mark said >I don't know much about this, but maybe you could mess with the color table >that is in effect and change it to grayscale. RC said >If you don't come up with something along those lines, I have a FN that >converts color to grayscale using the 1950's luminance values, and the more >modern 80's ish one (different phosphors, different luminance). >Requires rowbyting access, etc. Interestingly enough , comparing my >conversions to what Photoshop uses on a pixel by pixel basis, I found that >Photoshop appears to use the older standard. Thanks for the replies guys. I'm following up some code from Michael Evans and let you know... Cheers Andy P