[futurebasic] FN BITMAPTOREGION( )

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From: jonathan <jonnnathan@...>
Date: Thu, 16 Nov 2000 20:06:15 +0100
Would anyone have some sample code for the toolbox call
FN BITMAPTOREGION( )
I need to create an offscreen gworld, i suppose in this case that it should
be black and white, draw forms in this port, then convert those forms to a
region. IM says:
  myErr = BitMapToRegion( region, &bMap);
I have no problems with the 'myErr', nor the 'region'; it's in linking the
GWorld to the '&bMap' that I fall down... Any good hard Newtonian shift in
the right direction would be appreciated.

TIA
:-j