At 7:48 AM +0100 on 12/30/00, lcs@... wrote: >It is lacking doc and menus menus but it has heirarchical >folder processing and post-launch D&D. I'm considering adding that myself to the one I'm working on. It would come in handy. I can select a single file from an open dialog box using StandardGetFile but I'll need to make a custom one to handle selecting folders. That adds a lot of code. I'd like to use NavServices if it's available but again that adds a lot of code. Post-launch D&D is always available with AppleEvents. It wouldn't take that much extra code to recursively deal with folders. Right now I'm just logging the file data I get from a FSSpec, name, dirID and volume number. >So, on the balance you have done as much programming as my >demo (and in key respects more). And the size is the same. > >Impressive. A real challenge to the notion that >FB^3 will be significantly less space-efficient than FB2. Looks like I've got to pare down my code a little ;-) Actually, I've got 1024 bytes in one 8bit icon by itself. But I also have a nice scrolling about box where you can put credits or simple instructions. :-) While the PPC is about 27k and the 68k is about 28k, I still think that for most people the FBII runtime version will get more use. It would be about 10 times larger though. Adding things like NavServices, standard windows and a few other niceties I have in mind would quickly close the gap between the Tech/Ultralite runtime size and the FBII runtime. Actually, since with the FBII runtime I'd have very little to do codewise, I'm wondering just what features others might want in such a shell. Any suggestions as to what a multi-purpose drag & drop shell should do even if it weighs in at over 200k? Heather