When 2 dogs are doing something you don't want them doing, you throw some water on them, ice cold water that is. And here I come with a bucket of ice cold water. First off, lets make a good comparison. FutureBASIC to programming is what Motorola is to processors, REAL Basic to programming is what Intel is to processors. This is true if you really think about it. REAL Basic does a hell of a lot more advertising then FutureBASIC does, REAL Basic gets a lot more press then FutureBASIC does, even if FutureBASIC is a more powerful then REAL Basic is. There are some important things that we should take into consideration here. No matter how much we may hate to admit it, REAL Basic is not a total piece of crap, there is quite a lot that it can do, maybe not as much or as fast as FutureBASIC, but obviously enough to satisfy REAL Basic users. We demand more stuff that can be done faster, that is why we use FutureBASIC. The REAL Basic community may have more fuel to burn then the FutureBASIC community. Who does REAL Basic really appeal too? I am placing my bets on young persons, many under the age of 20, who are looking to learn how to program. Many of these young persons got REAL Basic as a gift from their parents, who hope that Jonny or Sally may actually make something out of themselves. What do these younger people have that many of us don't have? Time. And lots of it. Jonny and Sally don't have to put a roof over their head, or put food on the table. This isn't the case for everyone, but it still has a good impact. So now, lets look at Quantity vs. Quality REAL Basic has a market, where a lot of the users, in general, have a lot more time on their hands then we do. That means that can make more programs then we can, because they have the time. However, these people are new to programming, and because they are new means that many of them are not going to match the quality of the stuff that we are making. I can use myself as an example, I have been using FutureBASIC for at least 6 years now. I used make a game every 6 months. Now I am lucky if I can make a game in 2 years. That is because the quality of this game is far beyond what any of my other games could hope to ever be, and may make more money then the sales of all 5 of my games put together. So for me, quality is worth more then quantity. There may be more Windows boxes out there, so Windows has quantity, but the Mac has a better quality. For FutureBASIC to win, REAL Basic has to loose? I doubt it. Staz has his spot in the market, and he isn't going anywhere. Just like Apple. We need to just make sure that we keep growing and all. I do my share to keep the FutureBASIC community strong, and that is where we are going to remain strong. So what I say, lets forget the how many programs have been made in FutureBASIC thing, lets get back to making FutureBASIC do what it does best, rule! 'Nuff said, I still have my cold bucket of water reserved for Summer and all those out there who don't believe in the FutureBASIC 3 bunny.. Best, Matthew Beedle Foxchange Software http://www.foxchange.com