[futurebasic] More regarding direct draw...

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From: Chris <behmc@...>
Date: Sat, 22 Nov 1997 03:08:13 -0500
After looking at WarMaster's (Derek's) code I understand a fundamental
difference between what we were talking about :)

The refresh code works just fine, the problem is that I need this to be
happening on the order of up to every 1/30 of a sec.  This really isn't
that bad because I'm just copybitsing a 32x32 rect from a gworld to the
screen.  Refreshing with the code at his site just doesn't work fast
enough/well enough (some instances leave things unrefreshed until the next
call and other times there are bands in the image that is drawn to screen.)
to use.  Is there a way to specify a rectangle for the system to update?

Thanks,
*Chris