[futurebasic] Re: [FB] pixel peeking and poking

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From: tedd <tedd@...>
Date: Thu, 30 Sep 2004 11:10:09 -0400
>>If you can find a way to speed up this routine via pixel peeking and
>>poking, instead of the moveto and lineto and region stuff I do, I
>>sure would like to know about it.
>>
>>Many thanks for your review.
>>
>>tedd
>
>Tedd, I've enclosed an example program I did for my own insight into
>various methods of displaying/plotting curves. It is a compilation of
>various methods presented here by  members of this group and was very
>informative to me in deciding how to display curves. GWorlds are not
>used here, but PIXEL plotting methods from RP and RC are included and
>may help you get a handle on the techniques used.
>
>Code follows and be sure to read the directions at the top of the program.


Dick:

Wow! That's impressive!!! Now, if I can only figure it out in terms of:

  a)  instead of using moveto, use xxx;
  b)  instead of using lineto, use yyy.

Thanks for the food for thought -- I'll spend the rest of the day 
trying to understand it.

tedd

PS: Not meaning to take away form that impressive piece of work, but 
the comments presented a lot of errors for me and I had to spend a 
considerable amount of time editing (removing "I"'s ). Also, the use 
of "#fn GetPortBounds" worked only after I changed it to "fn 
GetPortBounds"


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