Max asked: > Q. How does one know which of the 36 modes on my monitor is the > currently selected one? '------------ include "Tlbx CGDisplay.incl" // CFDictionary.h toolbox fn CFDictionaryGetValue( CFDictionaryRef theDict, pointer key ) = pointer // CFNumber.h _kCFNumberLongType = 10 toolbox fn CFNumberGetValue( CFNumberRef number, CFNumberType theType, pointer *valuePtr ) = Boolean dim as CFDictionaryRef dict dim as CFNumberRef number dim as SInt32 @ w, h, md dim as Boolean bool dict = fn CGDisplayCurrentMode( fn CGMainDisplayID() ) long if ( dict ) number = fn CFDictionaryGetValue( dict, fn CFSTR("Mode") ) long if ( number ) long if ( fn CFNumberGetValue( number, _kCFNumberLongType, @md ) ) print "Current mode:";md end if end if number = fn CFDictionaryGetValue( dict, fn CFSTR("Width") ) long if ( number ) bool = fn CFNumberGetValue( number, _kCFNumberLongType, @w ) end if number = fn CFDictionaryGetValue( dict, fn CFSTR("Height") ) long if ( number ) bool = fn CFNumberGetValue( number, _kCFNumberLongType, @h ) end if print "Resolution:";w;" x";h end if do HandleEvents until gFBQuit '------------ > Q. Is the assembly code acting like glue in the two FN's where it > is used? > Q. Can those two FN's be written without it so that FBtoC can > Universalize it? Yes. Bernie