Hello, Small Intro: I love BASIC since the days of Apple //e. Later in life I learned Pascal, C, Java, Tcl/Tk, and Perl. Yet they never really satisfied my needs. TclTk came close but it suffered from being interpreted and tied to its Tk graphical toolkit. Fast forward to today. I browsed the local Barnes & Noble and bought a book about BlitzMax. This peeked my curiosity and I Googled for other BASIC interpreters/ compilers available for the Mac OS. I found BCX which was a Windows Basic to C translator. Pretty neat with Windows graphics capability. I started to plan to port it to OS X when I discovered Chipmunk and FutureBasic. User Questions: 1) There are many BASIC dialects around and it looks like Chipmunk and FB are distinct from each other. Which dialect is the more popular one? Which dialect is better structured to provide better OOP? Do they both offer a fully mature OOP environment? 2) The documentation are not clear on this... how do each build their graphical support? Are they both using OpenGL API for their graphics window? A proprietary library/API? Something else? 3) How closely are they knitted to the Mac OS X frameworks? 4) FB is a Carbon application? Any plans to make it UB? 5) Is there an FB interpreter so that one does not need to compile in order to test/debug the application? Developer Questions: 6) Is it the developer's intention to make the FBtoC the main compiler front-end, and then have back-ends for specific platforms? 7) Can the output of FBtoC be used seamlessly in the XCode environment? 8) How can I help? I took a compiler course in college and loved it (using FLEX/BISON to compile the C language into Sparc assembly). Thanks, Ellery