Robert Covington wrote: > The below, which worked fine in FB normal, crashes badly in FB5. [snip] > Thread 0 Crashed: > 0 com.apple.CoreGraphics 0x90439ef0 CGSGetCurrentMouseButtonState > + 32 > 1 com.apple.HIToolbox 0x9337bfb8 Button + 24 > 2 Do Dialog Tester 0x000037c8 DoDialog + 100 > (_1_Do_Dialo,Temp_Pro,Temp_Pro.c:35) > 3 Do Dialog Tester 0x00002d58 > CallUserDefinedOnDialogFunction + 56 (AppThings.c:1395) > 4 Do Dialog Tester 0x00002e48 FBDialogStatement + 24 > (AppThings.c:1456) > 5 Do Dialog Tester 0x000037e4 DoDialog + 128 > (_1_Do_Dialo,Temp_Pro,Temp_Pro.c:48) > 6 Do Dialog Tester 0x00002d58 > CallUserDefinedOnDialogFunction + 56 (AppThings.c:1395) > 7 Do Dialog Tester 0x00002e48 FBDialogStatement + 24 > (AppThings.c:1456) > 8 Do Dialog Tester 0x000037e4 DoDialog + 128 > (_1_Do_Dialo,Temp_Pro,Temp_Pro.c:48) > 9 Do Dialog Tester 0x00002d58 > CallUserDefinedOnDialogFunction + 56 (AppThings.c:1395) > 10 Do Dialog Tester 0x00002e48 FBDialogStatement + 24 > (AppThings.c:1456) > 11 Do Dialog Tester 0x000037e4 DoDialog + 128 > (_1_Do_Dialo,Temp_Pro,Temp_Pro.c:48) > 12 Do Dialog Tester 0x00002d58 > CallUserDefinedOnDialogFunction + 56 (AppThings.c:1395) In FBtoC, the 'dialog =' statement immediately calls your DoDialog() function, by way of two runtime functions. If DoDialog() contains 'dialog =', the ensuing recursion, if unlimited, blows the stack away. '------------------ local fn DoDialog dialog = 123456789 end fn on dialog fn DoDialog do HandleEvents until gFBQuit '------------------- Robert P.