I can't seem to get alpha channels working in FB5 on Intel. (Works fine PPC). So I have a short program that worked great in FB4 and it establishes the principle of use of OpenGL alpha channels so it should be easier to debug, right? However, as I debug, FB5 just throws up error after error where there is no line number - it says 695 but the error is in a file that is only 159 lines long, or variable name, or any idea of the problem! Am I missing a trick on working out the compilation error? This is one of the error messages Error in _2_OpenGL2D.glbl...OpenGL2D.m.m at line 695 incompatible types in assignment in fn 'main' [line 695 of _2_OpenGL2D.glbl...OpenGL2D.m.m]