Okay I am confused like normal would it be easier for me to create a Command rez menu with a rez sub menu can I still keep my other menus as MENU statements or do I need to make the whole thing REZ? Brian On Oct 23, 2009, at 12:56 PM, Robert Covington wrote: > To Clarify (hopefully) > > What I sent, in essence.. > > File > > Open > Open Recent > OpenRecentSubMenu // this is the one added > > You want > > Command > > Run Game > -- > Compile > CompileSubMenu // the one you want > > So add a Compile item, then that will be what the menu gets attached > to. > > Otherwise, go in ResEdit or Rezilla and make a simple resource sub > menu then use the normal way to enable it. > > You only have 3 items, and it doesn't seem to be dynamic, rather > easy to do per the docs? > > rc > > On Oct 23, 2009, at 12:12 PM, Robert Covington wrote: > >> Your question indicates that you don't know the menu statement well. >> >> Something like? >> >> fn InstallNoResHierMenu ( _mCommand,_mCompileItem, >> _CompileOptionMenu ) >> >> You need a Compile item in the Command menu, the hierarchical menu >> will be added as the submenu to that item. >> >> You can't take what I posted verbatim, that was for an >> OpenRecentMenu. So change it to something you will be using... >> >> rc >> >> On Oct 23, 2009, at 10:55 AM, Brian Heibert wrote: >> >>> Okay I added the local fn InstallNoResHierMenu into my program >>> >>> what do I put where you have _fOpenRecentItem, _OpenRecentMenu >>> because >>> >>> Menu _mCommand,0,_enable, "Command" >>> Menu _mCommand,_RunGame,_enable, "/RRun Game..." >>> Menu _mCommand,_cmdSep,_enable, "-" >>> fn InstallNoResHierMenu ( _mCommand,_fOpenRecentItem, >>> _OpenRecentMenu ) >>> >>> I want to add a sub menu to my command menu >>> >>> Compile-> >>> -> PowerPC >>> -> Universal Binary >>> -> Intel >>> >>> Thanks, >>> >>> Brian >>> >>> On Oct 22, 2009, at 10:05 PM, Robert Covington wrote: >>> >>>> local mode >>>> local fn InstallNoResHierMenu ( parentMenu, parentItem, childMenu ) >>>> >>>> long if fn SetMenuItemHierarchicalID( fn GetMenuHandle >>>> (parentMenu), parentItem, childMenu ) = _noErr >>>> INSERTMENU(FN NEWMENU(childMenu,""), -1) >>>> end if >>>> >>>> end fn >>>> >>>> Example.. >>>> >>>> fn InstallNoResHierMenu ( _FileMenu,_fOpenRecentItem, >>>> _OpenRecentMenu ) >>>> >>>> >>>> Then populate with usual menu statement, using your >>>> _OpenRecentMenu menu ID equivalent >>>> >>>> >>>> (your id) >>>> >>>> rc >>>> >>>> On Oct 22, 2009, at 9:41 PM, Brian Heibert wrote: >>>> >>>>> Is it possible to create a sub menu in one of my menus in code >>>>> using a MENU statement >>>>> >>>>> instead of using MENU resources? i am not using MENU resources >>>>> to create my menus >>>>> >>>>> I am using MENU statements >>>>> >>>>> Brian >>>>> >>>>> -- >>>>> To unsubscribe, send ANY message to: futurebasic-unsubscribe@... >>>>> >>>> >>>> -- >>>> To unsubscribe, send ANY message to: futurebasic-unsubscribe@... >>>> >>> >>> -- >>> To unsubscribe, send ANY message to: futurebasic-unsubscribe@... >>> >> >> -- >> To unsubscribe, send ANY message to: futurebasic-unsubscribe@... >> > > -- > To unsubscribe, send ANY message to: futurebasic-unsubscribe@... >