I wrote: > Robert Covington wrote: >> That's my ultimate goal, to use the engine as a RAW processing/function resource so I can handle RAW images, something I've never offered...most people (devs) convert dcRAW to a pure UI approach. >> http://www.cybercom.net/~dcoffin/dcraw/dcraw.c > > That code will be *very* difficult to use in any way other than building a command-line tool [command line stuff snipped as being perhaps unnecessary] We already have example code that opens raw camera images (and many other formats), thanks to Mac system-level support. FB_5_7_Examples/Graphics/CoreGraphics (Quartz)/ImageEdit skeleton Not being a camera person I downloaded some raw image files from http://www.glasslantern.com/RAWpository/ Robert P.