Robert Covington wrote: > I can't get my project to compile in XCode...complains about a literal pointer for CoreImage or something. > Undefined symbols: > ".objc_class_name_CIVector", referenced from: > literal-pointer@__OBJC@__cls_refs@CIVector in _2_Header_Constants.incl...COMPOSITOR_ZERO_DAY.o > ".objc_class_name_CIColor", referenced from: > literal-pointer@__OBJC@__cls_refs@CIColor in _2_Header_Constants.incl...COMPOSITOR_ZERO_DAY.o > ".objc_class_name_CIFilter", referenced from: > literal-pointer@__OBJC@__cls_refs@CIFilter in _2_Header_Constants.incl...COMPOSITOR_ZERO_DAY.o > ".objc_class_name_CIImage", referenced from: > literal-pointer@__OBJC@__cls_refs@CIImage in _2_Header_Constants.incl...COMPOSITOR_ZERO_DAY.o > ".objc_class_name_CIContext", referenced from: > literal-pointer@__OBJC@__cls_refs@CIContext in _2_Header_Constants.incl...COMPOSITOR_ZERO_DAY.o > ld: symbol(s) not found > collect2: ld returned 1 exit status The missing symbols are in QuartzCore.framework. Try adding that framework to the Xcode project.