[futurebasic] Dissolve effect

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From: Sylvain Guillemette <sylvain.guillemette@...>
Date: Fri, 08 Oct 1999 12:11:44 -0400

I'm looking for a nice dissolve effect to blit a GWorld on the screen.

QDfx is cool but the dissolve is 'blocky'. Also i would like to be able
to specify a rect where the dissolve will be done (QDfx can't do that
with this effect).

I suppose this is something that must be done in assem. ?

Any informations about it would be very appreciated.