[futurebasic] Re: [FB] Hierarchical popup menus in Appearance runtime

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From: Alain Pastor <apastor@...>
Date: Fri, 28 May 2004 10:09:59 +0200
Robert Purves wrote:
> 
> I would simplify it even more, by gathering the required information 
> with the extended button function (instead of def GetButtonData), and by 
> *not* synthesising a fake menu event: just handle the original _btnClick 
> event directly in DoDialog.
> 

> menuID   = button( ref, _FBGetBevelControlLastMenu )
> menuItem = button( ref, _FBGetBevelControlMenuVal )


Cool ! I should have posted the question to the list when I encountered 
the problem myself, or perhaps simply read the Reference manual when I 
was translating it to French!

Alain