>The 80 pictures I create are just a redraw of the onscreen picture >fields I use for the game creator to click on as they layout their board >game track onscreen, so I don't really won't to dispose of them. > >Each time I copy to the clipboard I loose a bit more memory. I suppose >that is because I am not disposing of the Picture Handle properly. > >Why doesn't handl& = 0 dispose of that memory previously held by the >picture created with picture on/off? All you do with: "handl& = 0" is just "lose" your reference to the handle The handle still exists, although you now don't know what it was unless you saved it into a global so you can keep track of it outside a local fn >Martin Pete... Voice/Answering Machine: 61 2 48621428 Fax: 61 2 48621580 email: furry@... snailMail: P.O.Box 781 Bowral NSW 2576 Australia Check out: http://www.hinet.net.au In the words of a 'famous' Vulcan "Long Live And Prosper"